COVID-19 in Africa: Fighting Fake News about Coronavirus

To combat what the World Health Organization has called an “infodemic” around COVID-19, BBC News Africa has launched a searchable library of fact-checks debunking popular myths and misinformation about coronavirus in Africa.

You can explore the top stories on this theme and also search the library of fact-checks.

Source: COVID-19 in Africa: Fighting Fake News about Coronavirus

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    Advice on the Use of Masks in the Context of COVID-19

    This document is an update of the guidance published on 6 April 2020 and includes updated scientific evidence relevant to the use of masks for preventing transmission of Coronavirus disease 2019 (COVID-19) as well as practical considerations.

    The main differences from the previous version include the following:

    • Updated information on transmission from symptomatic, pre-symptomatic and asymptomatic people infected with COVID-19, as well as an update of the evidence of all sections of this document
    • New guidance on the targeted continuous use of medical masks by health workers working in clinical areas in health facilities in geographical areas with community transmission1 of COVID-19
    • Updated guidance and practical advice for decisionmakers on the use of medical and non-medical masks by the general public using a risk-based approach
    • New guidance on non-medical mask features and characteristics, including choice of fabric, number and combination of layers, shape, coating and maintenance

    Source: Advice on the Use of Masks in the Context of COVID-19

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      Symptoms of Coronavirus disease (COVID-19)

      People affected by COVID-19 have reported a wide range of symptoms ranging from mild to severe illness. This infographic provides information on COVID-19 symptoms and is intended for general and low literacy audience and is available for download in English and Hindi.

      Source: Symptoms of Coronavirus diseases (COVID-19)

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        Coronavirus (COVID-19) prevention measures

        As we get used to the ‘new normal’, following preventive measures is still our best defence against the invisible COVID-19. This infographic designed for low literacy audience visually reinforces the most critical steps that can help reduce the chances of infection and transmission. These infographics are available for download in English/Hindi.

        Source: Coronavirus (COVID-19) prevention measures

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          CoronaCombat: Leveraging Games for COVID-19 Awareness

          On April 10th, GRID launched CoronaCombat, a video game that raises awareness and provides accurate information on the new coronavirus and related COVID-19 disease. CoronaCombat not only provides players with reliable information but also empowers them to question misinformation. The player goes through a fact-seeking, myth-busting journey aimed at combating the new coronavirus, all while having a great time! All content in the game is sourced from WHO, CDC and JHU websites. The current version is available in English and Urdu languages and can be played for free here.

          We are currently looking for collaborators who can help us in the following ways:
          • Translating and localizing the game into other regional languages to scale its reach
          • Expanding the game design to incorporate animated gameplay that can capture the concepts of social distancing, practicing hygiene and flattening the curve.
          • Incorporating linkages to real-life resources including sources of accurate, updated information, health facilities that have testing capacity, contact tracing, two-way communication etc.

          What is GRID?

          Gaming Revolution for Inspiring Development is a social impact gaming studio where we create mobile games to inspire positive behavior change. GRID is mainstreaming games in the social sector, not only in the US but also globally. By creating context-vigilant games (in local languages) for low-end smartphones, GRID has opened up the possibility of using games to educate, engage and empower people in all aspects of their lives irrespective of where they live. We have created games on reproductive health (MoHiMNari Paila (made in partnership with IRH) & SurrEndo) on compassion for animals (KritterKneads), climate change (EarthFenders), Math learning (Calculasia) and are currently working on games on financial literacy (FINechANCE), opioid crisis, child protection and entrepreneurship.

          Source: CoronaCombat: Leveraging Games for COVID-19 Awareness

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