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CoronaCombat: Leveraging Games for COVID-19 Awareness

June 1, 2020/in Digital Tool, SBC Materials Gaming Revolution for Inspirational Development Global English, Urdu General Info, Handwashing, Personal Protection, Physical Distancing, Prevention, Rumors and Misinformation, Social Distancing Communities, General Public /by wpengine

On April 10th, GRID launched CoronaCombat, a video game that raises awareness and provides accurate information on the new coronavirus and related COVID-19 disease. CoronaCombat not only provides players with reliable information but also empowers them to question misinformation. The player goes through a fact-seeking, myth-busting journey aimed at combating the new coronavirus, all while having a great time! All content in the game is sourced from WHO, CDC and JHU websites. The current version is available in English and Urdu languages and can be played for free here.

We are currently looking for collaborators who can help us in the following ways:
  • Translating and localizing the game into other regional languages to scale its reach
  • Expanding the game design to incorporate animated gameplay that can capture the concepts of social distancing, practicing hygiene and flattening the curve.
  • Incorporating linkages to real-life resources including sources of accurate, updated information, health facilities that have testing capacity, contact tracing, two-way communication etc.

What is GRID?

Gaming Revolution for Inspiring Development is a social impact gaming studio where we create mobile games to inspire positive behavior change. GRID is mainstreaming games in the social sector, not only in the US but also globally. By creating context-vigilant games (in local languages) for low-end smartphones, GRID has opened up the possibility of using games to educate, engage and empower people in all aspects of their lives irrespective of where they live. We have created games on reproductive health (MoHiM, Nari Paila (made in partnership with IRH) & SurrEndo) on compassion for animals (KritterKneads), climate change (EarthFenders), Math learning (Calculasia) and are currently working on games on financial literacy (FINechANCE), opioid crisis, child protection and entrepreneurship.

Source: CoronaCombat: Leveraging Games for COVID-19 Awareness

  • Mariam Nusrat
  • Mariam.adil@gamingfordev.com
  • 48218358-DEAE-4D3D-B7D0-F5982B1B3164
https://covid19communicationnetwork.org/wp-content/uploads/2020/05/81751B09-E67C-4F73-AD24-DAFCEE854DA6-e1591036277679.jpeg 492 1251 wpengine https://covid19communicationnetwork.org/wp-content/uploads/2020/04/covid19commnetworkLogoImage.jpg wpengine2020-06-01 18:31:392020-06-01 18:33:11CoronaCombat: Leveraging Games for COVID-19 Awareness

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