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COVID Behaviors Dashboard: Updated Data Show Omicron Trends

Global Omicron cases have exploded since the COVID-19 variant was first reported to the World Health Organization on November 24. The most recent data from the COVID Behaviors Dashboard reflects that trend: the highest percentage of respondents in multiple countries are reporting positive test results since the dashboard went live in May of 2021.

  • Reported positivity rates have jumped at least 10 percentage points in South Africa, Mozambique, Puerto Rico, and many other countries in the past month.
  • In the November 16-30 data collection period for South Africa, 7% of tests were positive. In the most recent December period, that number rose to 37%, more than a four-fold increase.

Other insights from the latest data collection period (Dec 16-31):

  • 20% of unvaccinated health workers in Japan are now reporting that they will definitely get vaccinated, up from only 3% in early December
  • 90% of South African respondents reported that they have worn a mask all or most of the time, but only 70% believe that all or most other people are wearing masks
  • Respondents in Nigeria have consistently reported a lack of vaccine appointments as the top barrier to vaccination (32% indicating)

Source: COVID Behaviors Dashboard: Updated Data Show Omicron Trends

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    COVID Behaviors Dashboard

    The COVID Behaviors Dashboard visualizes data from the COVID-19 Trends and Impact Survey (CTIS), launched by Facebook with the Delphi Group at Carnegie Mellon University and the University of Maryland Social Data Science Center. Insights and analyses on how to use the data were written by researchers and social and behavior change communication experts at CCP in collaboration with WHO’s Global Outbreak Alert and Response Network. This site is intended to be used by policy makers, health officials and practitioners at national and subnational levels to better understand the behavioral drivers behind vaccine uptake, masking and physical distancing among other behaviors that affect the spread of COVID-19.

    Data from this ongoing survey is collected daily and the dashboard is updated every two weeks.

    Source: COVID Behaviors Dashboard

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      COVID-19 Health Literacy Project

      This project creates and translates accessible COVID-19 information into different languages to help all patients know when, and how, to seek care. The materials are created in collaboration with Harvard Health Publishing.

      All of the materials are reviewed and vetted by physicians and medical school faculty members at the Harvard hospitals. These materials are created in collaboration with Harvard Health Publishing. The materials are freely available for download and distribution without copyright restrictions. The project currently supports 35 languages.

      Source: COVID-19 Health Literacy Project

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        Making of No-Cost Face Masks at Home to Prevent the Spread of the Coronavirus

        A 3-minute video has been uploaded on YouTube entitled “Making of No-Cost Face Masks at Home to Prevent the Spread of the Coronavirus”. It has been uploaded separately in 12 other major Indian languages thus enabling the free face mask message to be understood throughout rural and urban India, and have been designed specifically for poor and lower middle class households, including its illiterate members.

        These short videos demonstrate how these vulnerable families can easily make no-cost face masks/coverings at home, use them hygienically and observe related precautions. They can be used by all those working in government agencies, and NGOs in health, community and adult education/school programmes and any awareness-raising activities related to Covid-19.

        The list of the video in 12 major Indian languages is below.

          Views 558

          COVID-Ready Communication Playbook for Health Professionals

          The team at VitalTalk crowdsourced this playbook to provide some practical advice to health care professionals on how to talk to their patients about some difficult topics related to COVID-19.

          Building on their experience studying and teaching communication they’ve drawn on their networks to crowdsource the challenges and match them with advice from some of the best clinicians they know.

          Source: COVID-Ready Communication Playbook for Health Professionals

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            CoronaCombat: Leveraging Games for COVID-19 Awareness

            On April 10th, GRID launched CoronaCombat, a video game that raises awareness and provides accurate information on the new coronavirus and related COVID-19 disease. CoronaCombat not only provides players with reliable information but also empowers them to question misinformation. The player goes through a fact-seeking, myth-busting journey aimed at combating the new coronavirus, all while having a great time! All content in the game is sourced from WHO, CDC and JHU websites. The current version is available in English and Urdu languages and can be played for free here.

            We are currently looking for collaborators who can help us in the following ways:
            • Translating and localizing the game into other regional languages to scale its reach
            • Expanding the game design to incorporate animated gameplay that can capture the concepts of social distancing, practicing hygiene and flattening the curve.
            • Incorporating linkages to real-life resources including sources of accurate, updated information, health facilities that have testing capacity, contact tracing, two-way communication etc.

            What is GRID?

            Gaming Revolution for Inspiring Development is a social impact gaming studio where we create mobile games to inspire positive behavior change. GRID is mainstreaming games in the social sector, not only in the US but also globally. By creating context-vigilant games (in local languages) for low-end smartphones, GRID has opened up the possibility of using games to educate, engage and empower people in all aspects of their lives irrespective of where they live. We have created games on reproductive health (MoHiMNari Paila (made in partnership with IRH) & SurrEndo) on compassion for animals (KritterKneads), climate change (EarthFenders), Math learning (Calculasia) and are currently working on games on financial literacy (FINechANCE), opioid crisis, child protection and entrepreneurship.

            Source: CoronaCombat: Leveraging Games for COVID-19 Awareness

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              Infographics about COVID-19 in Many Languages

              These infographics were designed through a strategic process led by Harvard Medical Students, Harvard School of Public Health professionals and alumni as well as physicians.

              The infographics designers are now partnering with the Cincinnati Health Department to make more specific infographics.

              Source: Infographics about COVID-19 in Many Languages

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                Coronavirus — COVID-19 Factsheet – Hesperian Foundation

                This factsheet offers information for the public on the basics of COVID-19.

                Included is information on:

                • What is COVID-19?
                • How does it spread?
                • Who does it infect?
                • How can you prevent infection?

                The resource is available in English, Spanish, French, Chinese, Urdu, Bengali, Filipino, Vietnamese, Indonesian, Farsi, Hindi, Telugu, Sindhi, Portuguese, Arabic, Haitian Creole, ChiShona, Kiswahili, Lao, Malay, Malayalam, Tamil, Nande, Kinyarwand, Oromo, Amharic, and Marathi at the link below.

                Source: Coronavirus – COVID-19

                Views 1251